{"cell_bit":{"aperture":32,"arch":65536,"block":1,"corridor":4,"door":131072,"label":4278190080,"locked":262144,"nothing":0,"perimeter":16,"portcullis":2097152,"room":2,"room_id":65472,"secret":1048576,"stair_down":4194304,"stair_up":8388608,"trapped":524288},"cells":[[0,0,0,0,0,0,16,16,16,16,16,0,16,16,16,16,16,16,16,16,16,16,16,0,0,0,0,0,0],[0,0,0,0,0,4,16,1026,1026,1026,16,4,131076,706,706,706,16,66,66,66,66,66,131076,4,4,4,0,0,0],[0,0,0,0,0,4,16,1026,822084610,905970690,16,4,16,706,706,706,16,66,66,66,66,66,16,16,16,65540,16,16,16],[0,0,0,0,0,4,131076,1026,1026,1026,2097156,4,16,706,822084290,822084290,16,66,66,822083650,66,66,16,1090,1090,1090,1090,1090,16],[0,0,0,0,0,0,16,16,16,16,16,0,16,706,706,706,16,66,66,66,66,66,16,1090,1090,822084674,922747970,1090,16],[0,0,0,0,0,0,0,0,0,4,4,4,524292,706,706,706,131076,66,66,66,66,66,16,1090,1090,1090,1090,1090,16],[0,0,16,16,16,16,16,16,16,4,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,2097156,16],[0,4,16,450,450,450,450,450,16,4,16,130,130,130,130,130,16,194,194,194,194,194,16,258,258,258,258,258,16],[0,4,16,450,450,450,450,450,16,4,16,130,130,130,130,130,16,194,194,194,194,194,16,258,258,258,258,258,16],[0,4,16,450,450,922747330,450,450,16,4,16,130,130,838860930,130,130,16,194,194,855638210,194,194,16,258,258,872415490,258,258,16],[0,4,16,450,450,450,450,450,16,4,16,130,130,130,130,130,16,194,194,194,194,194,16,258,258,258,258,258,16],[0,4,131076,450,450,450,450,450,16,4,16,130,130,130,130,130,131076,194,194,194,194,194,131076,258,258,258,258,258,16],[0,4,16,1048580,16,16,16,16,16,4,16,16,16,262148,16,16,16,16,16,16,16,16,16,16,16,131076,16,16,16],[0,4,0,4,4,4,4,4,4,4,4,4,0,4,4,4,1048580,322,322,322,322,322,65540,4,262148,1154,1154,1154,16],[0,4,0,0,16,16,16,16,16,16,16,4,0,0,0,0,16,322,322,322,322,322,16,0,16,1154,1154,1154,16],[0,4,4,1627389956,16,770,770,770,770,770,16,4,4,4,4,4,16,322,322,889192770,322,322,16,0,16,1154,822084738,939525250,16],[0,0,0,4,16,770,770,822084354,838861570,770,16,16,16,16,16,4,16,322,322,322,322,322,16,0,16,1154,1154,1154,16],[0,4,4,4,16,770,770,770,770,770,1048580,514,514,514,131076,4,16,322,322,322,322,322,16,4,131076,1154,1154,1154,16],[0,4,16,16,16,131076,16,16,16,16,16,514,939524610,514,16,0,16,524292,16,16,16,131076,16,1048580,16,16,16,16,16],[0,4,16,898,898,898,524292,4,0,0,16,514,514,514,16,0,16,386,386,386,16,962,962,962,16,0,0,0,0],[0,4,16,898,898,898,16,4,0,0,16,16,16,131076,16,16,16,386,905970050,386,16,962,822084546,889193410,16,0,0,0,0],[0,4,16,898,822084482,872416130,16,4,4,4,4,4,16,578,578,578,16,386,386,386,16,962,962,962,16,0,0,0,0],[0,4,16,898,898,898,16,4,0,0,0,4,16,578,578,578,16,2097156,16,16,16,16,16,16,16,16,16,16,16],[0,4,16,898,898,898,16,4,0,4,4,4,16,578,956301890,578,16,1282,1282,1282,262148,4,4,1660944388,16,642,642,642,16],[0,4,16,16,16,16,16,16,16,65540,16,16,16,578,578,578,16,1282,1282,1282,16,16,16,131076,16,642,642,642,16],[0,4,0,4,4,4,131076,834,834,834,834,834,16,578,578,578,131076,1282,838862082,805307650,131076,1218,1218,1218,131076,642,822084226,805307010,16],[0,4,0,0,0,4,16,834,834,822084418,855638850,834,16,16,16,16,16,1282,1282,1282,16,1218,822084802,956302530,16,642,642,642,16],[0,4,4,4,4,4,16,834,834,834,834,834,16,4,4,4,131076,1282,1282,1282,16,1218,1218,1218,16,642,642,642,16],[0,0,0,0,0,0,16,16,16,16,16,16,16,0,0,0,16,16,16,16,16,16,16,16,16,16,16,16,16]],"corridor_features":{"a":{"detail":"Falling Cage Trap: DC 10 to find, DC 10 to disable;\n    affects all targets within a 10 ft. square area, DC 11 save or become confined","key":"a","marks":[{"col":3,"row":15}],"summary":"Falling Cage Trap"},"c":{"detail":"Several square holes are cut into the walls here","key":"c","marks":[{"col":23,"row":23}],"summary":"Several square holes are cut into the walls here"}},"details":{"floor":"Uneven Flagstone (DC 10 to charge or run)","history":"The dungeon was created by giants as a lair. It was eventually abandoned by its creators, and the dungeon has been attacked and abandoned many times since then.","illumination":"Shadowy (witchlight every 20 ft.)","special":null,"temperature":"Cool","walls":"Masonry (DC 15 to climb)"},"rooms":[null,{"area":2500,"col":17,"contents":{"detail":{"room_features":"A stone dais and throne sits in the east side of the room, and an unexplained breeze can be felt in the north-west corner of the room"},"summary":"Empty"},"doors":{"east":[{"col":22,"desc":"Unlocked Simple Wooden Door (10 hp)","row":1,"type":"door"}],"west":[{"col":16,"desc":"Unlocked Simple Wooden Door (10 hp)","out_id":11,"row":5,"type":"door"}]},"east":21,"height":50,"id":1,"north":1,"row":1,"shape":"square","size":"","south":5,"west":17,"width":50},{"area":2500,"col":11,"contents":{"detail":{"monster":["Wraith (cr 5, mm 302) and 3 x Specter (cr 1, mm 279); hard, 2400 xp","--","Treasure: 1000 cp, 40 ep; 11 sp; 13 sp; 10 ep"],"room_features":"A rope ascends to a wooden platform in the center of the room, and a tile mosaic of legendary monsters covers the floor"},"inhabited":"Wraith and 3 x Specter","summary":"Wraith and 3 x Specter"},"doors":{"east":[{"col":16,"desc":"Unlocked Simple Wooden Door (10 hp)","out_id":3,"row":11,"type":"door"}],"south":[{"col":13,"desc":"Locked Simple Wooden Door (DC 20 to open, DC 15 to break; 10 hp) (slides to one side)","row":12,"type":"locked"}]},"east":15,"height":50,"id":2,"north":7,"row":7,"shape":"square","size":"","south":11,"west":11,"width":50},{"area":2500,"col":17,"contents":{"detail":{"monster":["Ghast (cr 2, mm 148) and 2 x Ghoul (cr 1, mm 148); easy, 850 xp","--","Treasure: 12 sp; 14 cp; 10 cp"],"room_features":"A toppled statue lies in the center of the room, and a rotting odor fills the room"},"inhabited":"Ghast and 2 x Ghoul","summary":"Ghast and 2 x Ghoul"},"doors":{"east":[{"col":22,"desc":"Stuck Iron Door (DC 25 to break; 60 hp)","out_id":4,"row":11,"type":"door"}],"west":[{"col":16,"desc":"Unlocked Simple Wooden Door (10 hp)","out_id":2,"row":11,"type":"door"}]},"east":21,"height":50,"id":3,"north":7,"row":7,"shape":"square","size":"","south":11,"west":17,"width":50},{"area":2500,"col":23,"contents":{"summary":"Empty"},"doors":{"north":[{"col":27,"desc":"Wooden Portcullis (lift DC 20, DC 15 to break; 30 hp)","out_id":17,"row":6,"type":"portcullis"}],"south":[{"col":25,"desc":"Unlocked Simple Wooden Door (10 hp)","out_id":18,"row":12,"type":"door"}],"west":[{"col":22,"desc":"Stuck Iron Door (DC 25 to break; 60 hp)","out_id":3,"row":11,"type":"door"}]},"east":27,"height":50,"id":4,"north":7,"row":7,"shape":"square","size":"","south":11,"west":23,"width":50},{"area":2500,"col":17,"contents":{"summary":"Empty"},"doors":{"east":[{"col":22,"desc":"Archway","row":13,"type":"arch"}],"south":[{"col":17,"desc":"Trapped and Unlocked Stone Door (60 hp) (slides up)","out_id":6,"row":18,"trap":"Acid Spray: DC 15 to find, DC 10 to disable;\n    affects all targets within a 20 ft. cone, DC 13 save or take 2d10 acid damage\n    for 1d4 rounds","type":"trapped"},{"col":21,"desc":"Stuck Simple Wooden Door (DC 10 to break; 10 hp)","out_id":15,"row":18,"type":"door"}],"west":[{"col":16,"desc":"Secret (DC 15 to find) Locked Iron Door (DC 20 to open, DC 30 to break; 60 hp)","row":13,"secret":"A bookcase and concealed door pivots smoothly","type":"secret"}]},"east":21,"height":50,"id":5,"north":13,"row":13,"shape":"square","size":"","south":17,"west":17,"width":50},{"area":900,"col":17,"contents":{"detail":{"hidden_treasure":["Hidden (DC 15 to find) Locked Simple Wooden Chest (DC 20 to unlock, DC 15 to break; 10 hp)","--","700 cp, 5000 sp, 2900 gp, 90 pp, 2 x black onyx (150 gp), 2 x diamond (100 gp), amber (100 gp), amethyst (100 gp), chrysoberyl (100 gp), 2 x garnet (100 gp), 2 x tourmaline (100 gp), Armor of Resistance (scale mail, cold) (rare, dmg 152), Censer of Controlling Air Elementals (rare, dmg 158), Cloak of the Bat (rare, dmg 159)"]},"summary":"Hidden Treasure"},"doors":{"north":[{"col":17,"desc":"Trapped and Unlocked Stone Door (60 hp) (slides up)","out_id":5,"row":18,"trap":"Acid Spray: DC 15 to find, DC 10 to disable;\n    affects all targets within a 20 ft. cone, DC 13 save or take 2d10 acid damage\n    for 1d4 rounds","type":"trapped"}],"south":[{"col":17,"desc":"Wooden Portcullis (lift DC 20, DC 15 to break; 30 hp) (magically reinforced, disadvantage to break)","out_id":20,"row":22,"type":"portcullis"}]},"east":19,"height":30,"id":6,"north":19,"row":19,"shape":"square","size":"small","south":21,"west":17,"width":30},{"area":2500,"col":3,"contents":{"detail":{"hidden_treasure":["Trapped and Locked Good Wooden Chest (DC 15 to unlock, DC 20 to break; 15 hp)","Poisoned Arrow Trap: DC 15 to find, DC 15 to disable;\n    +6 to hit against one target, 4d10 piercing/poison damage","--","400 cp, 4000 sp, 2400 gp, 140 pp, a gilded wooden medallion engraved with mythical imagery (250 gp), a set of a fine steel rapier and dagger inlaid with ornate electrum scrollwork (250 gp), an ivory medallion engraved with arcane runes (250 gp), Javelin of Lightning (uncommon, dmg 178), Sentinel Shield (uncommon, dmg 199)"],"room_features":"A magical statue in the south-west corner of the room answers simple questions about the dungeon (points directions), and a foul odor fills the south-west corner of the room","trap":["Scythe Blade: DC 10 to find, DC 10 to disable;\n    +11 to hit against all targets within a 5 ft. arc, 10d10 slashing damage"]},"summary":"Scythe Blade, Hidden Treasure"},"doors":{"south":[{"col":3,"desc":"Secret (DC 25 to find) Locked Stone Door (DC 10 to open, DC 25 to break; 60 hp)","row":12,"secret":"A trap door in the floor leads to a short tunnel beneath the wall","type":"secret"}],"west":[{"col":2,"desc":"Unlocked Strong Wooden Door (20 hp)","row":11,"type":"door"}]},"east":7,"height":50,"id":7,"north":7,"row":7,"shape":"square","size":"small","south":11,"west":3,"width":50},{"area":900,"col":11,"contents":{"summary":"Empty"},"doors":{"east":[{"col":14,"desc":"Stuck Simple Wooden Door (DC 10 to break; 10 hp)","row":17,"type":"door"}],"south":[{"col":13,"desc":"Unlocked Simple Wooden Door (10 hp)","out_id":9,"row":20,"type":"door"}],"west":[{"col":10,"desc":"Secret (DC 20 to find) Trapped and Locked Simple Wooden Door (DC 25 to open, DC 15 to break; 10 hp)","out_id":12,"row":17,"secret":"The door is concealed within the mouth of a demonic face carved from stone","trap":"Thunderstone Mine: DC 15 to find, DC 20 to disable;\n    affects all targets within 20 ft., DC 11 save or take 2d10 thunder damage\n    and become deafened for 1d4 rounds","type":"secret"}]},"east":13,"height":30,"id":8,"north":17,"row":17,"shape":"square","size":"small","south":19,"west":11,"width":30},{"area":1500,"col":13,"contents":{"detail":{"monster":["Allip (cr 5, motm 45, mtf 116) and 4 x Shadow (cr 1/2, mm 269); hard, 2200 xp","--","Treasure: 150 gp; 15 sp; 19 sp; 23 cp; 19 cp"],"room_features":"An altar of evil sits in the north-west corner of the room, and someone has scrawled \"Abandon all hope\" on the west wall"},"inhabited":"Allip and 4 x Shadow","summary":"Allip and 4 x Shadow"},"doors":{"east":[{"col":16,"desc":"Stuck Simple Wooden Door (DC 10 to break; 10 hp)","out_id":20,"row":25,"type":"door"}],"north":[{"col":13,"desc":"Unlocked Simple Wooden Door (10 hp)","out_id":8,"row":20,"type":"door"}]},"east":15,"height":50,"id":9,"north":21,"row":21,"shape":"square","size":"small","south":25,"west":13,"width":30},{"area":1500,"col":25,"contents":{"detail":{"monster":["10 x Skeleton (cr 1/4, mm 272); easy, 500 xp","--","Treasure: 3 pp; 2 pp; 8 ep; 12 cp; 12 gp; 15 sp; 13 sp; 8 gp; 21 cp; 24 cp"],"room_features":"A sloped pit lined with iron spikes lies in the north-west corner of the room, and a rusted axe lies in the east side of the room"},"inhabited":"10 x Skeleton","summary":"10 x Skeleton"},"doors":{"west":[{"col":24,"desc":"Stuck Simple Wooden Door (DC 10 to break; 10 hp) (slides to one side)","out_id":19,"row":25,"type":"door"}]},"east":27,"height":50,"id":10,"north":23,"row":23,"shape":"square","size":"small","south":27,"west":25,"width":30},{"area":1500,"col":13,"contents":{"detail":{"monster":["Wraith (cr 5, mm 302) and 1 x Wight (cr 3, mm 300); hard, 2500 xp","--","Treasure: 90 ep, 80 gp; 16 sp"]},"inhabited":"Wraith and 1 x Wight","summary":"Wraith and 1 x Wight"},"doors":{"east":[{"col":16,"desc":"Unlocked Simple Wooden Door (10 hp)","out_id":1,"row":5,"type":"door"}],"west":[{"col":12,"desc":"Trapped and Unlocked Strong Wooden Door (20 hp)","row":5,"trap":"Contact Poison: DC 10 to find, DC 15 to disable;\n    affects each creature which touches the trigger, DC 15 save or take 4d10 damage","type":"trapped"},{"col":12,"desc":"Stuck Iron Door (DC 25 to break; 60 hp)","row":1,"type":"door"}]},"east":15,"height":50,"id":11,"north":1,"row":1,"shape":"square","size":"small","south":5,"west":13,"width":30},{"area":1500,"col":5,"contents":{"summary":"Empty"},"doors":{"east":[{"col":10,"desc":"Secret (DC 20 to find) Trapped and Locked Simple Wooden Door (DC 25 to open, DC 15 to break; 10 hp)","out_id":8,"row":17,"secret":"The door is concealed within the mouth of a demonic face carved from stone","trap":"Thunderstone Mine: DC 15 to find, DC 20 to disable;\n    affects all targets within 20 ft., DC 11 save or take 2d10 thunder damage\n    and become deafened for 1d4 rounds","type":"secret"}],"south":[{"col":5,"desc":"Stuck Simple Wooden Door (DC 10 to break; 10 hp)","out_id":14,"row":18,"type":"door"}]},"east":9,"height":30,"id":12,"north":15,"row":15,"shape":"square","size":"small","south":17,"west":5,"width":50},{"area":1500,"col":7,"contents":{"detail":{"room_features":"A magical statue in the north-east corner of the room answers questions with insults, and an altar of evil sits in the south-east corner of the room"},"summary":"Empty"},"doors":{"north":[{"col":9,"desc":"Archway","row":24,"type":"arch"}],"west":[{"col":6,"desc":"Stuck Simple Wooden Door (DC 10 to break; 10 hp)","row":25,"type":"door"}]},"east":11,"height":30,"id":13,"north":25,"row":25,"shape":"square","size":"small","south":27,"west":7,"width":50},{"area":1500,"col":3,"contents":{"summary":"Empty"},"doors":{"east":[{"col":6,"desc":"Trapped and Stuck Stone Door (DC 20 to break; 60 hp)","row":19,"trap":"Acid Spray: DC 15 to find, DC 15 to disable;\n    affects all targets within a 20 ft. cone, DC 14 save or take 2d10 acid damage\n    for 1d4 rounds","type":"trapped"}],"north":[{"col":5,"desc":"Stuck Simple Wooden Door (DC 10 to break; 10 hp)","out_id":12,"row":18,"type":"door"}]},"east":5,"height":50,"id":14,"north":19,"row":19,"shape":"square","size":"small","south":23,"west":3,"width":30},{"area":900,"col":21,"contents":{"detail":{"hidden_treasure":["Hidden (DC 20 to find) Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)","--","400 cp, 4000 sp, 1900 gp, 60 pp, 2 x diamond (100 gp), chrysoberyl (100 gp), garnet (100 gp), 2 x jet (100 gp), 3 x pearl (100 gp), Spell Scroll (Contagion) (rare, dmg 200)"]},"summary":"Hidden Treasure"},"doors":{"north":[{"col":23,"desc":"Secret (DC 15 to find) Locked Good Wooden Door (DC 25 to open, DC 15 to break; 15 hp)","row":18,"secret":"The door is concealed behind a statue of a terrified maiden, and opened by breaking her neck","type":"secret"},{"col":21,"desc":"Stuck Simple Wooden Door (DC 10 to break; 10 hp)","out_id":5,"row":18,"type":"door"}]},"east":23,"height":30,"id":15,"north":19,"row":19,"shape":"square","size":"small","south":21,"west":21,"width":30},{"area":900,"col":7,"contents":{"detail":{"monster":["14 x Skeleton (cr 1/4, mm 272); easy, 700 xp","--","Treasure: 10 gp; 7 sp; 4 gp; 10 gp; 10 sp; 18 sp; 7 sp; 16 sp; 9 gp; 6 ep; 16 ep; 9 gp; 14 sp; 17 gp"],"room_features":"A mural of vile acts covers the ceiling, and skeletons hang from chains and manacles against the south and east walls"},"inhabited":"14 x Skeleton","summary":"14 x Skeleton"},"doors":{"east":[{"col":10,"desc":"Wooden Portcullis (lift DC 20, DC 15 to break; 30 hp) (stuck, disadvantage to open)","row":3,"type":"portcullis"}],"west":[{"col":6,"desc":"Unlocked Strong Wooden Door (20 hp)","row":3,"type":"door"}]},"east":9,"height":30,"id":16,"north":1,"row":1,"shape":"square","size":"small","south":3,"west":7,"width":30},{"area":1500,"col":23,"contents":{"detail":{"room_features":"Someone has scrawled a drawing of a sword on the east wall, and several sundered shields are scattered throughout the room"},"summary":"Empty"},"doors":{"north":[{"col":25,"desc":"Archway","row":2,"type":"arch"}],"south":[{"col":27,"desc":"Wooden Portcullis (lift DC 20, DC 15 to break; 30 hp)","out_id":4,"row":6,"type":"portcullis"}]},"east":27,"height":30,"id":17,"north":3,"row":3,"shape":"square","size":"small","south":5,"west":23,"width":50},{"area":1500,"col":25,"contents":{"detail":{"monster":["Wraith (cr 5, mm 302) and 2 x Wight (cr 3, mm 300); deadly, 3200 xp","--","Treasure: 180 gp; 22 cp; 20 cp"],"trap":["Scythe Blade: DC 15 to find, DC 10 to disable;\n    +8 to hit against all targets within a 5 ft. arc, 4d10 slashing damage"]},"inhabited":"Wraith and 2 x Wight","summary":"Wraith and 2 x Wight, Scythe Blade"},"doors":{"north":[{"col":25,"desc":"Unlocked Simple Wooden Door (10 hp)","out_id":4,"row":12,"type":"door"}],"west":[{"col":24,"desc":"Stuck Simple Wooden Door (DC 10 to break; 10 hp)","row":17,"type":"door"},{"col":24,"desc":"Locked Stone Door (DC 25 to open, DC 25 to break; 60 hp)","row":13,"type":"locked"}]},"east":27,"height":50,"id":18,"north":13,"row":13,"shape":"square","size":"small","south":17,"west":25,"width":30},{"area":900,"col":21,"contents":{"detail":{"room_features":"Several alcoves are cut into the south wall, and several monstrous corpses are scattered throughout the room"},"summary":"Empty"},"doors":{"east":[{"col":24,"desc":"Stuck Simple Wooden Door (DC 10 to break; 10 hp) (slides to one side)","out_id":10,"row":25,"type":"door"}],"north":[{"col":23,"desc":"Unlocked Simple Wooden Door (10 hp)","row":24,"type":"door"}],"west":[{"col":20,"desc":"Stuck Strong Wooden Door (DC 15 to break; 20 hp) (slides to one side)","out_id":20,"row":25,"type":"door"}]},"east":23,"height":30,"id":19,"north":25,"row":25,"shape":"square","size":"small","south":27,"west":21,"width":30},{"area":1500,"col":17,"contents":{"detail":{"monster":["14 x Skeleton (cr 1/4, mm 272); easy, 700 xp","--","Treasure: 19 cp; 12 cp; 6 pp; 11 ep; 21 sp; 9 gp; 18 cp; 18 sp; 12 ep; 20 sp; 12 gp; 13 gp; 9 sp; 10 sp"],"room_features":"The floor is covered in perfect hexagonal tiles, and someone has scrawled \"Kurda has no beard\" in dwarvish runes on the south wall"},"inhabited":"14 x Skeleton","summary":"14 x Skeleton"},"doors":{"east":[{"col":20,"desc":"Stuck Strong Wooden Door (DC 15 to break; 20 hp) (slides to one side)","out_id":19,"row":25,"type":"door"},{"col":20,"desc":"Locked Simple Wooden Door (DC 15 to open, DC 15 to break; 10 hp)","row":23,"type":"locked"}],"north":[{"col":17,"desc":"Wooden Portcullis (lift DC 20, DC 15 to break; 30 hp) (magically reinforced, disadvantage to break)","out_id":6,"row":22,"type":"portcullis"}],"west":[{"col":16,"desc":"Stuck Simple Wooden Door (DC 10 to break; 10 hp)","out_id":9,"row":25,"type":"door"},{"col":16,"desc":"Unlocked Simple Wooden Door (10 hp)","row":27,"type":"door"}]},"east":19,"height":50,"id":20,"north":23,"row":23,"shape":"square","size":"small","south":27,"west":17,"width":30}],"settings":{"add_stairs":"","cell_size":18,"corridor_layout":"Labyrinth","door_set":"Standard","dungeon_layout":"Square","dungeon_size":"Diminutive","grid":"None","image_size":"","infest":"dnd_5e","last_room_id":20,"level":5,"map_cols":"51","map_rows":"65","map_style":"Standard","max_col":28,"max_row":28,"motif":"Undead","n_cols":29,"n_i":14,"n_j":14,"n_pc":5,"n_rooms":20,"n_rows":29,"name":"The Tomb of the Lost","peripheral_egress":"","remove_deadends":"Some","room_layout":"Scattered","room_polymorph":"","room_size":"Small","seed":834520272},"wandering_monsters":{"1":"Ghast (cr 2, mm 148) and 5 x Ghoul (cr 1, mm 148); medium, 1450 xp, wandering senselessly","2":"Spawn of Kyuss (cr 5, motm 225, vgm 192) and 8 x Zombie (cr 1/4, mm 316); deadly, 2200 xp, wandering senselessly","3":"Wraith (cr 5, mm 302) and 1 x Ghoul (cr 1, mm 148); easy, 2000 xp, wielding bizarre eldritch powers","4":"Wight (cr 3, mm 300) and 8 x Zombie (cr 1/4, mm 316); medium, 1100 xp, wandering senselessly","5":"Spawn of Kyuss (cr 5, motm 225, vgm 192); easy, 1800 xp, consumed by disease and madness","6":"5 x Ogre Zombie (cr 2, mm 316); hard, 2250 xp, gathered around an evil shrine"}}